The Bureautopians’ ultimate quest: take responsibility and commit to your goals by saving Murawai from total destruction.
Read moreThe shredder (Office Party Backstage)
Enjoy some gags, flubs and out of character moments that we had to cut from the main acts to make efficiency savings.
Read moreThe Office Party, Act 4
The Bureautopians’ fourth quest: practise creative problem-solving by rescuing Michaela from a vampire pirate stronghold.
Read moreThe Office Party, Act 3
The Bureautopians’ third quest: support others’ development by breaking Sir Ansellus the Daring’s chicken curse.
Read moreThe Office Party, Act 2
The Bureautopians’ second quest: demonstrate attention to detail by uncovering the secrets of Quilla village.
Read moreTeam building (Office Party Backstage)
The players create their dull Bureautopian characters – and the questing heroes they will discover within themselves.
Read moreThe Office Party, Act 1
Four Bureautopians embark on their first quest: to enhance their personal development with team building exercises in a faraway land.
Read moreExit interview (Vigil Backstage)
Time for a retro on what we achieved this quarter, so we can set SMART goals for our return to market.
Read moreVigil: Chief/Exec, Act 5
The appointed hour is nigh, for the humble and lowly to Attack and Dethrone Gods.
Read moreLeft behind (Vigil Backstage)
Not every bit of audio makes it to the higher plane of existence that is a full story act. But not everything left behind deserves to be forgotten. Which is a roundabout and thematic way of saying these are some out-takes and bloopers from Vigil: Chief/Exec.
Read moreVigil: Chief/Exec, Act 4
Canst it be truly a sin to destroy a God? For when God is no more, who remaineth to name the deed a sin?
Read moreReplay: Codename Mosaic (Backstage)
Let’s head undercover to investigate the secret plots and machinations behind our globetrotting spy production, Codename: Mosaic.
Read moreVigil: Chief/Exec, Act 3
The Messenger, the King, the Queens, the armies, stand now all arrayed, their true faces revealed as the flames rise high.
Read moreDear Renko & co (Vigil Backstage)
Persephone Byron is gone from this time, but her words to her friends remain.
Read moreVigil: Chief/Exec, Act 2
And the King said unto the scurrying interlopers, Kneel before mine throne and let me know mine enemy.
Read moreOrg chart (Vigil Backstage)
Who’s in charge here? We figure out who’s related and who reports to whom among our main characters.
Read moreVigil: Chief/Exec, Act 1
And lo, on the eve of the mayoral election, a messenger did appear to the good folk of Sherrydown.
Read moreThe wake (Queen's Dead Backstage)
The cast talks generational games and the joy of petty grudges. Matt talks to Ursidice, designer of Court of the Lich Queen, about what’s next for the game.
Read moreThe Queen's Dead, Act 3
The day of the prophesied Dawn is at hand. As light and life threaten the Lich Queen’s dominion, her dread courtiers must stand together – or fall apart.
Read moreThe Queen's Dead, Act 2
Tension builds between the Lich Queen’s dread courtiers as their realms crumble around them. The Wraithlight Dominion proposes a quest.
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