Meet Renko: DoOm operative, investigative genius, Flake. Renko is no stranger to mystery - it comes with the territory after all. But has she bitten off more than she can chew in the sleepy and seemingly-friendly village of Sherrydown?
Read moreVigil: Playtime, Act 3
Chaos ensues when Percy and Graham, left to their own devices at the school, attempt an experiment to manifest the playtime monster.
Read morePercy, the Exile (Vigil Backstage)
Meet Percy: time traveller, illegitimate daughter of Lord Byron, Exile. What strange forces have brought Percy to the small, sleepy town of Sherrydown and why does the year 1666 send a shiver down her spine?
Read moreVigil: Playtime, Act 2
After a surprising revelation from Mick’s niece, Pippa, the hunters head to the primary school to conduct their investigation.
Read moreHistory (Vigil Backstage)
Compère Matt and the cast of Vigil: Playtime introduce their characters and come up with their connections to one another - and to the town of Sherrydown itself.
Read moreVigil: Playtime, Act 1
The arrival of an unexpected traveller and a bloody disappearance at the local primary school spell trouble for the residents of the sleepy town of Sherrydown.
Read moreYour worst nightmares: Vigil, now playing in the Main House
Now playing in the Merely Roleplayers Main House: Vigil.
Read more[IPM feed drop] RPG: Beam Saber
Beam Saber is a game about the pilots of powerful machines in a war that dominates every facet of life. They are trying to do their time and part and get out physically and mentally intact. Originally published by International Podcast Month and shared with permission.
Read moreThis town's done for: Vigil opens the Main House this Hallowe'en
Coming soon to the Merely Roleplayers Main House: Vigil.
Read moreOut-takes (Deja Vu Backstage)
In an infinite universe, across multiple timelines, we were never going to be able to witness everything. Here’s a selection of stuff we had to leave out.
Read moreThe Ultimate Retrospective (Deja Vu Backstage)
All three ensembles look back at the path we charted through the infinite possibilities of Deja Vu.
Read moreDeja Vu, Act Twelve
As the curtain falls on this, the company’s final act, they’ll have to decide what a new reality holds before heading off to their post-show drinks at the pub.
Read moreStrat, A Retrospective (Deja Vu Backstage)
A look back at Strat’s past appearances on Merely Roleplayers, in Ariadne, A Town Called Amnesty, Codename: Mosaic, Parallax Inverted, Upstaged! and Prospero & Viola.
Read moreDeja Vu, Act Eleven
The beleaguered ensemble are taking fire from all fronts. They’ll need to fight, but their theatrical skills could be their biggest asset in the final showdown.
Read moreHelen, A Retrospective (Deja Vu Backstage)
A look back at Helen’s past appearances on Merely Roleplayers, in A Town Called Amnesty and Codename: Mosaic.
Read moreDeja Vu, Act Ten
The ensemble attempt to form allegiances with old enemies, but are everyone’s motives exactly what they seem?
Read moreEllen, A Retrospective (Deja Vu Backstage)
A look back at Ellen’s past appearances on Merely Roleplayers, in Upstaged! and Prospero & Viola.
Read moreDeja Vu, Act Nine
The ensemble are reunited and ready to save reality, but they’ll need to try out a few different boats to find one that’s suitable for their final voyage.
Read moreNat, A Retrospective (Deja Vu Backstage)
A look back at Nat’s past appearances on Merely Roleplayers, in Upstaged!, The Cloudskipper’s Captain and Prospero & Viola.
Read moreDeja Vu, Act Eight
The third ensemble have been waiting in the wings. Now that they’ve finally made their entrance, they must bring themselves back to reality to have any hope of saving it.
Read more