Matt and the hunters reflect on their first hunt together.
Read moreVigil: Cold Snap, Act 6
Imbued with divine flame and each carrying the mantle of the forest guardian, the hunters battle against the Winter King. Whatever happens, this isn’t going to be a quick thaw.
Read moreJinny, the Spellslinger (Vigil Backstage)
Meet Jinny: local business owner, devotee of the natural world, spellslinger. Jinny has had many names and has lived many lives. She uses her centuries of arcane knowledge to draw power from the earth beneath her feet, manipulate the elements, and fleece tourists for every penny they have. As owner and operator of the Grove of Oddities, Jinny is a well respected resident of Sherrydown and a true force of nature. Join Josh as he fills in Jinny’s character sheet with help from compère Matt and fellow hunters Dave and Ellen.
Read moreVigil: Cold Snap, Act 5
The Winter King is after a rematch. Our hunters prepare to take a stand and drive back an oncoming ice age.
Read moreGwynned, the Divine (Vigil Backstage)
Meet Gwynned: shieldmaiden, banished warrior, divine. Gwynned was a holy warrior, a trusted shieldmaiden of the triple-goddess Morrigan. After defying her mistress she was banished to a lifetime of the mundane (in a somewhat different form) and now uses her divine skills to protect her new home. But she’d better keep her head down so as not to risk catching the attention of the Morrigan once more. Join Nat as she fills in Gwynned’s character sheet with help from compère Matt and fellow hunters Strat and Alex.
Read moreVigil: Cold Snap, Act 4
The hunters and National Trust bystanders take shelter in Brier’s tree. As the frost creature arrives memories of an ancient battle are rekindled and Gwynned attracts unwanted attention.
Read moreBrier, the Monstrous (Vigil Backstage)
Meet Brier: forest guardian, National Trust manager, monstrous. For as long as the Rosebrier Forest has existed, so has Brier. A shapeshifting fae guardian with a penchant for mischief, they are a generally benevolent fairy - just don’t accept a ride from them when they’re a horse. Join Strat as he fills in Brier’s character sheet with help from compère Matt and fellow hunters Chris and Ellie.
Read moreVigil: Cold Snap, Act 3
Our hunters become the hunted and a creature of ice and snow stalks ominously towards Brier’s tree. The race is on to beat it there, but it’s not going to be easy.
Read moreCameron, the Wronged (Vigil Backstage)
Meet Cameron: Orphan, trained hunter, wronged. Something terrible happened to Cameron as a young boy that left a scar too deep to fully heal. Now wherever he goes so does his trusty axe, and behind him he leaves a trail of slain enemies. Join Chris as he fills in Cameron’s character sheet with help from compère Matt and fellow hunters Strat and Ellie.
Read moreVigil: Cold Snap, Act 2
Two members of the fae court have been brutally murdered, but by whom and for what reason? The hunters start their investigation while on the other side of the forest something ancient, cold and malevolent awakes.
Read moreAncient history (Vigil Backstage)
Matt and our new team of hunters get to know each other and their place in the history of Sherrydown.
Read moreVigil: Cold Snap, Act 1
Early morning sunlight streams down through the foliage of the Rosebrier Forest while a gentle breeze dances around The Grove of Oddities, carrying with it the scent of blood.
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